I wish I could have played it then, but I’m glad I get to play it now. I remember a particular scene where the ocean waves are breaking against this giant mountain and thinking about how this would have sent my ten-year-old imagination racing. The levels are old-school beautiful, with grass that you can hide in, vines you can climb, cliffs you can hang from and shimmy across and almost all of it is flammable. The evil forces in the game really don’t like fire, and I shouldn’t be held liable if they fall off a cliff because they were scared witless by a little grass fire.
![how to get crazy craft on ps4 how to get crazy craft on ps4](https://i.ytimg.com/vi/BQFVwos2taQ/mqdefault.jpg)
I played as stealthy as I could and usually only killed on accident. To that point, I think Wildfire will be a hit with the speedrunners out there. There is plenty more, including beating the level in under a certain amount of time. These change for each level and range from burning 90 percent of the foliage on the screen, to not killing any bad guys, or not being seen at all. Each level has a main objective like rescue at least 2 of your townsfolk or simply make it out alive, but the optional objectives are where the points are. The levels practically beg to be replayed as they have a ton of secondary objectives that will increase your score. These levels are surprisingly short but can be played in a multitude of ways, which is part of the fun.
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If you meet certain criteria and manage to fill the shrines that you find in each level with either fire or water, you can upgrade that corresponding power at the end of the level. That’s not as weird as it sounds… okay, maybe it is. As you level up, you’ll get the power to grab and throw fire, freeze water, or even rise to new heights by traveling in water bubbles. You have no guns of course, but you can wield fire and water like a bipolar pyromaniac. What I got instead is a side-scrolling stealth action game closer to Metal Gear than The Legend of Zelda. When I first saw the artwork and the screens for Wildfire, I was expecting a medieval world like the Dragon Warrior and Zelda games of my youth. So now it is up to you to harness all of the powers of the elements to sneak through each level, using the environment to your advantage as you try to rescue your fellow townsfolk and bring this oppressive regime to justice. Right on cue, when these guys see what our hero can do, they burn down her village and kidnap her people. This is the kind of group that screams ‘ witch‘ whenever they see something they don’t understand.
![how to get crazy craft on ps4 how to get crazy craft on ps4](https://i.ytimg.com/vi/3jSaKHl3kyU/hqdefault.jpg)
The powers, in this case, are elemental in nature which is especially terrifying for the villainous and superstitious regime of the Arch Duchess. Our hero arrives at the meteor just ahead of the bad guys, and as Stan Lee has taught us, all crashed meteors give us superpowers. The problem is the oppressing local forces of the Arch Duchess spotted it too. You play as a young woman who spotted a meteor crashing from the sky while out collecting a chicken for her village’s festival. Wildfire is set in a fantasy world where the magic has all but died out. And the fact that it isn’t some kind of ayahuasca induced fever dream may be the craziest thing of all! This might make sense later, or it might not, but let’s move on before this gets weirder. And how a developer managed to create a game that somehow took me back to my love of 8-bit Metal Gear, Dragon Warrior, and Bionic Comando is absolutely crazy.
![how to get crazy craft on ps4 how to get crazy craft on ps4](https://i.ytimg.com/vi/kqxGSjYYJ74/maxresdefault.jpg)
But it’s not going to be easy, considering Wildfire from Sneaky Bastard Studio managed to remind me of my three favorite video game’s from my very first console, the original Nintendo. ’m going to try not to wax nostalgic about the good ol’ days like I usually do when I’m reviewing a game that uses retro-inspired pixel graphics.